A downloadable game

🦌 STILLFRAME 🦌

Genre: Gaming Therapy | Regulation Experience
World Size: 110 km × 10 km
Audio: Immersive Forest ASMR
Systems: Slow Day/Night Cycle • Random Dynamic Weather • Open Exploration

Itch.io - coffinbreakstudios.itch.io/stillframe
Steam - Under Development

Stillframe is not about winning.
It’s about slowing down.

You roam a vast, living forest as a deer moving quietly through trees, fog, rivers, and open fields. The world breathes at its own pace. Day slowly becomes night. Weather shifts gently over time. Leaves rustle, wind passes through branches, and distant wildlife echoes through the terrain.

There are no timers, no enemies, no objectives.
Just space.
Just presence.
Just you — grounding yourself moment by moment.

Designed as a regulation-focused gaming therapy experience, Stillframe is built to help lower your nervous system, restore a sense of control, and create a safe mental space when things feel overwhelming.

Regulation Support For
- Anxiety
- Depression
- ADHD
- PTSD & Trauma
- Stress & Burnout

Stillframe can be used as:
- A grounding tool during heightened anxiety
- A calm focus environment for ADHD
- A safe decompression space after stress or emotional overload
- A gateway into therapy, not a replacement for it

Why Gaming Therapy Works
- Research increasingly shows that video games can support:
- Emotional regulation
- Autonomy and control
- Attention stabilization
- Stress reduction and mood recovery

Why its called StillFrame:
A still frame is a moment where motion pauses.
That mirrors exactly what your game does for the nervous system:
- Interrupts anxiety loops 
- Slows racing thoughts 
- Creates a pause between stimulus and reaction 
- Allows emotional regulation to happen naturally 
In mental health and trauma care, creating a pause is one of the most powerful tools for grounding.

In this video, I break down who gaming can help, how it works psychologically, and why the future of gaming therapy is something worth getting excited about.

Watch here:

Studies Referenced
- Eckardt, J.P. (2024) — Therapeutic Uses of Gaming in Mental Health: An Untapped Potential (JMIR Serious Games)

- Zayeni, D., Raynaud, J., & Revet, A. (2020) — Therapeutic and Preventive Use of Video Games in Child and Adolescent Psychiatry (Frontiers in Psychiatry)

- Przybylski, A.K. et al. (2020) — Video Game Play Is Positively Correlated with Wellbeing (Oxford Internet Institute)

- Oxford Internet Institute (2025) — Follow-up Causal Studies on Gaming and Wellbeing

- EndeavorRx — FDA-approved Digital Therapeutic for ADHD

The Future of Gaming Therapy
Stillframe represents a shift from stimulation to regulation,
from pressure to presence, from escapism to restoration.

Sometimes the most powerful thing a game can do is to let you be still....

Development log

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